Chronicles of Luminia
2010-2011
Legend of the Elements
Chronicles of Luminia
This is a project 2 friends and I developed as part of a highschool project back in 2010-2011. It is classed as a RPG, and was developed using RPG Maker XP. It has hints of several series, such as Legend of Zelda and Final Fantasy, mostly in terms of storyline and features, but also gameplay. Its graphics, though styled after the default RMXP style of the RTP, were planned to have a feel similar to that of the best hits of Gameboy Advance and SNES.
Press
This project ended up spreading across the local newspapers and radios, leading to an interview at the school by one of the National TV channels, RTP1. The interview was broadcasted on May 17th of 2011, during "Portugal em Directo" at 6pm.
Storyline
The Villager, The Princess and the Thief
And the Luminia Kingdom shall rise once again...
War – That is the word that has been in the mouth and minds of both Luminians and Catalians, the kingdoms of greenery and desert, the two kingdoms said to have once been one, the two kingdoms said to have once been protected by the same, five Elements; the war that has ensued between the Luminia and Catalia Kingdoms for too many years, bringing both to utter ruin.
The Argos, longtime helpers of the Luminian army, have abandoned their treaty and left to inhabit their regions, unlike the violent and atrocious humans that chose to stay and risk their lives for the sake of their home; even the Birdmen, the Flarenines… all of them have abandoned the king and the kingdom.
But the war has no reason of being, and all but the kings seemed to have realized it; the lust for power, the same one sealed within the five Elements, has disappeared, and been replaced with a terrible desire for the bringing of death and the spilling of blood – King Flavius and Aume, Luminian and Catalian respectively, have pitted their armies in the battlefield. There is no good, nor evil; only greed and hostility.
One, however, has grasped the situation from a different point of view. He is a general of Aume’s troops; but also his brother: Karont.
Recognizing the incapability to rule the kingdom after being denied more troops from his brother, Karont has somehow strived and succeeded in forcing the Catalian troops into Luminian territory, thus leaving King Flavius cornered. But his ways are not those of a just war… nor the ones that aim for peace between the unsettling kingdoms.
But somewhere in the Luminia Kingdom, change is also about to happen; and once more, the two plates that have once been balanced shall once again be weighed… and the outcome of the war, decided forever.
Characters
In Chronicles of Luminia, you will take three points of view as the story develops; basically, you will control three characters in different locations to a certain point before the inevitable encounter.
Tsuki
Tsuki, 19
Human (Luminian) from Neast Village
Tsuki has lived with his grandfather in the quiet village of Neast since he remembers; he doesn’t know much about any of his parents, both said to be dead. His life with his only family is not an easy one, however – his grandfather seems to not care much about him, bossing him around as if he were a slave; doing all kinds of chores and helping with winter supplies, and even being forced to show up in the village to assist with all sorts of things. But Roven, the village blacksmith, treats the boy as his own child; every day, Roven would call Tsuki to his shop and give him a small, wooden sword which the two would use to practice in an arena in the back of the house. As such, Tsuki has grown into a fine swordsman; something many say he inherited from his father. Little did he know, however, that this peaceful life in the isolated village would soon change...
Maps
Neast Village
This is the first map you'll visit, and also Tsuki's hometown. You'll find a couple of tasks to do for leisure, along with items to find and a lot of people to talk to. They hold the Eve's Festival whenever a comet, appropriately called Eve's Comet, crosses the sky. Boys like Tsuki are considered mature and adults after it is held.
Team
The team behind the game; from left to right, Luís Fernandes (aka Apidcloud), Pedro Oliveira (aka Enoos), Professor Sílvia Fernandes, and Daniel Pereira (aka DonLawride).
I can't stress enough the support from Professor Sílvia. As you might guess, it's not common at all (at least in Portugal) to do such a thing as a project in highschool. Originally our project had something to do with politics. But after discovering that Daniel, like me, was playing around with RPG Maker XP as a hobby, we quickly thought about changing it. Not only did Professor Sílvia openly accept our proposal of creating a videogame, but she also helped us set up a voice casting with students from the school, and even contacted the TV to let them know about the project. I think I speak for everyone in the team when I say thank you!